https://wiki.nexusmods.com/index.php?title=XCOM_Explosive_Damage_Destroys_Corpses_Decompiled_Code&feed=atom&action=history
XCOM Explosive Damage Destroys Corpses Decompiled Code - Revision history
2024-03-28T08:49:29Z
Revision history for this page on the wiki
MediaWiki 1.30.1
https://wiki.nexusmods.com/index.php?title=XCOM_Explosive_Damage_Destroys_Corpses_Decompiled_Code&diff=42921&oldid=prev
Dubiousintent: /* Reference */ change category 'Game Info' to 'Mods'
2018-11-17T03:44:48Z
<p><span dir="auto"><span class="autocomment">Reference: </span> change category 'Game Info' to 'Mods'</span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 03:44, 17 November 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l286" >Line 286:</td>
<td colspan="2" class="diff-lineno">Line 286:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM Modding]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM Modding]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category:<del class="diffchange diffchange-inline">Game_Info</del>]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category:<ins class="diffchange diffchange-inline">Mods</ins>]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Mod_Creation]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Mod_Creation]]</div></td></tr>
</table>
Dubiousintent
https://wiki.nexusmods.com/index.php?title=XCOM_Explosive_Damage_Destroys_Corpses_Decompiled_Code&diff=42701&oldid=prev
Dubiousintent: Added 'Category:Mod_Creation'
2018-11-17T03:05:43Z
<p>Added '<a href="/index.php/Category:Mod_Creation" title="Category:Mod Creation">Category:Mod_Creation</a>'</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 03:05, 17 November 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l286" >Line 286:</td>
<td colspan="2" class="diff-lineno">Line 286:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM Modding]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM Modding]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Category:Game_Info]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Category:Mod_Creation]]</ins></div></td></tr>
</table>
Dubiousintent
https://wiki.nexusmods.com/index.php?title=XCOM_Explosive_Damage_Destroys_Corpses_Decompiled_Code&diff=4528&oldid=prev
Dubiousintent: /* Reference */
2013-05-19T02:39:06Z
<p><span dir="auto"><span class="autocomment">Reference</span></span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 02:39, 19 May 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l283" >Line 283:</td>
<td colspan="2" class="diff-lineno">Line 283:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Explosive Damage - XCOM:EU 2012]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Explosive Damage - XCOM:EU 2012]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Category:Code Breakdowns]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM Modding]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM Modding]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM]]</div></td></tr>
</table>
Dubiousintent
https://wiki.nexusmods.com/index.php?title=XCOM_Explosive_Damage_Destroys_Corpses_Decompiled_Code&diff=4492&oldid=prev
Dubiousintent: Adjusted categories
2013-05-13T08:05:06Z
<p>Adjusted categories</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 08:05, 13 May 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Back to [[Explosive_Damage_-_XCOM:EU_2012|Explosive Damage <del class="diffchange diffchange-inline">Mods</del>]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Back to [[Explosive_Damage_-_XCOM:EU_2012|Explosive Damage <ins class="diffchange diffchange-inline">Mod</ins>]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Decompiled Code==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Decompiled Code==</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l275" >Line 275:</td>
<td colspan="2" class="diff-lineno">Line 275:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div></nowiki>   </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div></nowiki>   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category:<del class="diffchange diffchange-inline">XCOM_Explosive_Damage_Mods</del>]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">==Reference==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Referred to by this article:</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* [[Explosive Damage - XCOM:EU 2012]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">That refer to this article:</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* [[Explosive Damage - XCOM:EU 2012]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[Category:Explosive Damage - XCOM:EU 2012]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[Category:XCOM Modding]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category:<ins class="diffchange diffchange-inline">XCOM</ins>]]</div></td></tr>
</table>
Dubiousintent
https://wiki.nexusmods.com/index.php?title=XCOM_Explosive_Damage_Destroys_Corpses_Decompiled_Code&diff=4213&oldid=prev
Amineri at 05:20, 2 May 2013
2013-05-02T05:20:19Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 05:20, 2 May 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Back to [[<del class="diffchange diffchange-inline">XCOM_Explosive_Damage_Mods</del>]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Back to [[<ins class="diffchange diffchange-inline">Explosive_Damage_-_XCOM:EU_2012|Explosive Damage Mods</ins>]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Decompiled Code==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Decompiled Code==</div></td></tr>
</table>
Amineri
https://wiki.nexusmods.com/index.php?title=XCOM_Explosive_Damage_Destroys_Corpses_Decompiled_Code&diff=4076&oldid=prev
Amineri: Created page with "Back to XCOM_Explosive_Damage_Mods ==Decompiled Code== ===Original Code=== <nowiki> if(I < kSquad.GetNumPermanentMembers()) { kAlien = kSquad.GetPermanentMe..."
2013-04-27T02:57:34Z
<p>Created page with "Back to <a href="/index.php?title=XCOM_Explosive_Damage_Mods&action=edit&redlink=1" class="new" title="XCOM Explosive Damage Mods (page does not exist)">XCOM_Explosive_Damage_Mods</a> ==Decompiled Code== ===Original Code=== <nowiki> if(I < kSquad.GetNumPermanentMembers()) { kAlien = kSquad.GetPermanentMe..."</p>
<p><b>New page</b></p><div>Back to [[XCOM_Explosive_Damage_Mods]]<br />
<br />
==Decompiled Code==<br />
===Original Code===<br />
<nowiki><br />
if(I < kSquad.GetNumPermanentMembers())<br />
{<br />
kAlien = kSquad.GetPermanentMemberAt(I);<br />
// End:0x37B<br />
if(kAlien.m_bWasKilledByExplosion)<br />
{<br />
// End:0x37B<br />
if(kAlien.GetCharacter().m_kChar.iType == 9)<br />
{<br />
// End:0x37B<br />
if(Desc().m_iMissionType == 6)<br />
{<br />
kAlien.m_bWasKilledByExplosion = false;<br />
}<br />
}<br />
}<br />
// End:0x38D<br />
if(kAlien == none)<br />
{<br />
}<br />
// End:0xB93<br />
else<br />
{<br />
// End:0x4B5<br />
if(kAlien.m_bStunned)<br />
{<br />
eCaptive = class'XGGameData'.static.CharToCaptive(byte(kAlien.GetCharacter().m_kChar.iType));<br />
// End:0x4B2<br />
if(kAlien.GetCharacter().m_kChar.iType != 18)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[eCaptive] += 1;<br />
}<br />
}<br />
// End:0x59F<br />
else<br />
{<br />
// End:0x4DF<br />
if(!kAlien.IsDead())<br />
{<br />
goto J0xB93;<br />
}<br />
// End:0x59F<br />
else<br />
{<br />
iItem = class'XGGameData'.static.CharToCorpse(kAlien.GetCharacter().m_kChar.iType);<br />
// End:0x59F<br />
if(iItem != 0)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[iItem] += 1;<br />
}<br />
}<br />
}<br />
// End:0x5C4<br />
if(kAlien.m_bWasKilledByExplosion)<br />
{<br />
}<br />
// End:0xB93<br />
else<br />
{<br />
iSlot = 0;<br />
J0x5CF:<br />
// End:0x78A [Loop If]<br />
if(iSlot < 22)<br />
{<br />
kSlot = kAlien.GetInventory().GetSlot(byte(iSlot));<br />
// End:0x77C<br />
if(((kSlot != none) && kSlot.m_bEnabled) && kSlot.GetPrimaryItem() != none)<br />
{<br />
// End:0x6BE<br />
if(kSlot.GetPrimaryItem().m_bDamaged)<br />
{<br />
}<br />
// End:0x77C<br />
else<br />
{<br />
iItem = kSlot.GetPrimaryItem().GameplayType();<br />
// End:0x724<br />
if((iItem > 29) && iItem < 54)<br />
{<br />
}<br />
// End:0x77C<br />
else<br />
{<br />
eItem = byte(iItem);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[eItem] += 1;<br />
}<br />
}<br />
}<br />
++ iSlot;<br />
// [Loop Continue]<br />
goto J0x5CF;<br />
}<br />
// End:0x88D<br />
if(kAlien.GetCharacter().m_kChar.iType == 8)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[171] += int(class'XGTacticalGameCore'.default.CYBERDISC_ELERIUM);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[172] += int(class'XGTacticalGameCore'.default.CYBERDISC_ALLOYS);<br />
}<br />
// End:0xB93<br />
else<br />
{<br />
// End:0x990<br />
if(kAlien.GetCharacter().m_kChar.iType == 17)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[171] += int(class'XGTacticalGameCore'.default.DRONE_ELERIUM);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[172] += int(class'XGTacticalGameCore'.default.DRONE_ALLOYS);<br />
}<br />
// End:0xB93<br />
else<br />
{<br />
// End:0xA93<br />
if(kAlien.GetCharacter().m_kChar.iType == 10)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[171] += int(class'XGTacticalGameCore'.default.HFLOATER_ELERIUM);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[172] += int(class'XGTacticalGameCore'.default.HFLOATER_ALLOYS);<br />
}<br />
// End:0xB93<br />
else<br />
{<br />
// End:0xB93<br />
if(kAlien.GetCharacter().m_kChar.iType == 16)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[171] += int(class'XGTacticalGameCore'.default.SECTOPOD_ELERIUM);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[172] += int(class'XGTacticalGameCore'.default.SECTOPOD_ALLOYS);<br />
}<br />
}<br />
}<br />
}<br />
}<br />
}<br />
++ I;<br />
// [Loop Continue]<br />
goto J0x265;<br />
}<br />
</nowiki><br />
<br />
===New Code===<br />
<nowiki><br />
if(I < kSquad.GetNumPermanentMembers())<br />
{<br />
kAlien = kSquad.GetPermanentMemberAt(I);<br />
// End:0x38D<br />
if(kAlien.m_bWasKilledByExplosion)<br />
{<br />
// End:0x37B<br />
if(kAlien.GetCharacter().m_kChar.iType == 9)<br />
{<br />
// End:0x37B<br />
if(Desc().m_iMissionType == 6)<br />
{<br />
kAlien.m_bWasKilledByExplosion = false;<br />
}<br />
} <br />
kAlien <br />
}<br />
// End:0x59F<br />
else<br />
{<br />
// End:0x4B5<br />
if(kAlien.m_bStunned)<br />
{<br />
eCaptive = class'XGGameData'.static.CharToCaptive(byte(kAlien.GetCharacter().m_kChar.iType));<br />
// End:0x4B2<br />
if(kAlien.GetCharacter().m_kChar.iType != 18)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[eCaptive] += 1;<br />
}<br />
}<br />
// End:0x59F<br />
else<br />
{<br />
// End:0x4DF<br />
if(!kAlien.IsDead())<br />
{<br />
goto J0xB93;<br />
}<br />
// End:0x59F<br />
else<br />
{<br />
iItem = class'XGGameData'.static.CharToCorpse(kAlien.GetCharacter().m_kChar.iType);<br />
// End:0x59F<br />
if(iItem != 0)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[iItem] += 1;<br />
}<br />
}<br />
}<br />
}<br />
// End:0x5C4<br />
if(kAlien.m_bWasKilledByExplosion)<br />
{<br />
}<br />
// End:0xB93<br />
else<br />
{<br />
iSlot = 0;<br />
J0x5CF:<br />
// End:0x78A [Loop If]<br />
if(iSlot < 22)<br />
{<br />
kSlot = kAlien.GetInventory().GetSlot(byte(iSlot));<br />
// End:0x77C<br />
if(((kSlot != none) && kSlot.m_bEnabled) && kSlot.GetPrimaryItem() != none)<br />
{<br />
// End:0x6BE<br />
if(kSlot.GetPrimaryItem().m_bDamaged)<br />
{<br />
}<br />
// End:0x77C<br />
else<br />
{<br />
iItem = kSlot.GetPrimaryItem().GameplayType();<br />
// End:0x724<br />
if((iItem > 29) && iItem < 54)<br />
{<br />
}<br />
// End:0x77C<br />
else<br />
{<br />
eItem = byte(iItem);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[eItem] += 1;<br />
}<br />
}<br />
}<br />
++ iSlot;<br />
// [Loop Continue]<br />
goto J0x5CF;<br />
}<br />
// End:0x88D<br />
if(kAlien.GetCharacter().m_kChar.iType == 8)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[171] += int(class'XGTacticalGameCore'.default.CYBERDISC_ELERIUM);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[172] += int(class'XGTacticalGameCore'.default.CYBERDISC_ALLOYS);<br />
}<br />
// End:0xB93<br />
else<br />
{<br />
// End:0x990<br />
if(kAlien.GetCharacter().m_kChar.iType == 17)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[171] += int(class'XGTacticalGameCore'.default.DRONE_ELERIUM);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[172] += int(class'XGTacticalGameCore'.default.DRONE_ALLOYS);<br />
}<br />
// End:0xB93<br />
else<br />
{<br />
// End:0xA93<br />
if(kAlien.GetCharacter().m_kChar.iType == 10)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[171] += int(class'XGTacticalGameCore'.default.HFLOATER_ELERIUM);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[172] += int(class'XGTacticalGameCore'.default.HFLOATER_ALLOYS);<br />
}<br />
// End:0xB93<br />
else<br />
{<br />
// End:0xB93<br />
if(kAlien.GetCharacter().m_kChar.iType == 16)<br />
{<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[171] += int(class'XGTacticalGameCore'.default.SECTOPOD_ELERIUM);<br />
Desc().m_kDropShipCargoInfo.m_arrArtifacts[172] += int(class'XGTacticalGameCore'.default.SECTOPOD_ALLOYS);<br />
}<br />
}<br />
}<br />
}<br />
}<br />
++ I;<br />
// [Loop Continue]<br />
goto J0x265;<br />
}<br />
</nowiki> <br />
<br />
[[Category:XCOM_Explosive_Damage_Mods]]</div>
Amineri