User:Shadriss/Merge Page

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Revision as of 18:27, 10 July 2019 by Shadriss (talk | contribs) (Merge Creation Process)
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Info.png
Notice
THIS IS A WORK IN PROGRESS PAGE. If you are searching for Lexy's LOTD:SE and stumbled across this, it is advised that you go to the actual guide, located here, for the working version of the guide.
LOTDSE Logo.png
Based on Neovalen's Skyrim Revisited: Legendary Edition
Created and Maintained by Darth_mathias and DarkladyLexy
Last Update: 16:39:28 28 September 2022 (GMT)

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Part Three: The Merge Page
Quick Links
TROUBLESHOOTING: A few quick guides that might be able to address any problems you are having with the guide install can be found on the Troubleshooting page of the guide.
GUIDE SUPPORT: Support and assistance in the installation and troubleshooting of problems related to this guide are availiable in two locations - either will eventually get you the help you need. The first is located on the STEP Forums. The second, more real-time, location is on Lexy's LOTD Discord Channel.
MOD SUGGESTIONS: Don't see a mod in the list that you think needs to be included? Check on Lexy's Suggested Mods Trello board to be sure it hasn't already been suggested, is in testing, or has been previously rejected.
CHANGELOG: A full list of the changes that have been made to the guide and when can be found here.
Guide Page Links
Page 1: Introduction and Prerequisites
Page 2: The Mod List
Page 3: The Merge Page. YOU ARE HERE.
Page 4: The Finishing Line
Page 5: Recommended MCM Settings

Introduction To Merging

Idiot Check

  • Ensure you are using v0.6.4 of zEdit.
  • Verify that you installed Mod Organizer 2 in Portable Mode, in accordance with the instructions provided on Page One of this guide. This process WILL NOT WORK if it is installed in Instance Mode.
  • Ensure you have not moved your mods folder out of the Mod Organizer 2 directory.

With all the actual mods now installed, we have a rather large problem. Skyrim has a cap of 254 ESP Slots for using to load plugins. Skyrim SE made this more manageable with the introduction of ESL files, smaller plugins that are all grouped together as a single plugin (for loading purposes). Even with this, we have far more plugins than that, and trying to load up the game at this point would result in an instant crash to desktop.

To get around this, we will be using the zMerge portion of the zEdit tool by Mator to combine several mods into a single mod without losing the functionality of the original files. The process to do this is essentially the same for every merge we do, and so a general set of instructions will be presented first, followed by the list of mods to be merged.

It is STRONGLY recommended that you make use of Mod Organizer 2's profile functionality for this step, and create a separate profile for EACH of the merges. This will allow for an easier time of recreating merges when updates hit (as they do regularly) or when troubleshooting other issues. It will be a HUGE time-saver, and we cannot recommend it strongly enough. Profiles can be created using the instructions provided on Page One of the guide - refer to these if needed.

A key tenet of this process that is not directly addressed in the Merge Creation instructions below is that you should have as few plugins active for a given merge as possible. Several mods have multiple ESPs, some of which are not needed for the merge process. If you can deactivate a plugin without getting a Missing Master error, you should do so... this will help keep the number of needed plugins for some of the merges more manageable, though some will still take a large number of files to complete correctly.

Merge Creation Process

It is assumed that you have setup zMerge as per the zEdit setup instructions on Page One of this guide. Deviations from this may result in undesired behavior.

Instructions:

1.:  In Mod Organizer 2, create the profile for the merge. The name for the profile should match the name of the merge being created.
2.:  After creating the new profile, switch to that profile.
3.:  Ensure that NO MODS are activated in the left-pane (first time merge creation only).
4.:  Using the list provided, activate the required mods in both the left pane and right panes of MO2.
4a.: Many of the mods listed and activated will have master files required. Identify and activate the master files for the mods activated in step 4 above.
4b.: In a few instanced, the masters you just activated in step 4a will ALSO require masters. Identify these (if any) and activate these masters as well.
IMPORTANT: You MUST have all files listed in the merge activated, all master files to those files activated, and all masters to those master files activated for this process to work. When done properly, you should have no Missing Master Errors listed in MO2 (check the red triangle icon in the top right of MO2).
5.:  Sort using LOOT.
6.:  Place all mods in the Merge List at the bottom of the Right Pane, in the order they are shown in the list.
7.:  Run zEdit from the MO2 Executables drop-down menu.
8.:  In the program window that appears, select  zMerge.
9.:  Select  Start Session.
10.: After the new window loads, select  Create Merge.
11.: In the Detail tab, fill in the Merge Name and File Name (provided in the merge profile lists below).
12.: In the Plugins tab, select ONLY the files in the merge list.
13.: In the Data tab, verify that the Copy General Assets box is UNCHECKED. All other options can remain in their default positions.
14.: Select OK.
15.: In the header for the newly created merge, select Build.
16.: Wait for the "Merge successfully created" message to appear. Exit zMerge.
17.: Switch to the Main LOTD Profile.
18.: Ensure the new Merge Mod is placed in the load order (the left pane) in accordance with the instructions in that merge's write-up.
19.: Activate the merge in the Left Pane.
20.: Using the Merge Plugins Hide module installed in Page One of the guide, deactivate the mods associated with the new merge.

For the more visually oriented, these screenshots should provide you with some assistance.


Info.png
Notice
For Bash Tag updates: While it is possible to set these in both LOOT and Wrye Bash, it is a better practice to do so in Wrye Bash only. Multiple users have reported that tags added in LOOT were not identified by Wrye Bash as having been added. Since Wrye Bash is the program that uses the bash tags anyway, it makes the most sense to add them using Wrye Bash.

The Merge Lists

Animals Merged

Info.png
Notice
This merge requires SkyTEST-RealisticAnimals&Predators.esp as a master. This file is located in the SkyTEST Integration Project SE - SkyTEST No Extra Spawns' mod. This file is called out in particular since it's filename is not indicative of the providing mod - no other master files will be called out in this fashion.

Files to Merge:

Filename Supplying Mod
Immersive Horses - SkyTEST Patch.esp Immersive Horses - SkyTEST Patch
Skytest Immersive Creatures.esp SkyTEST Integration Project SE - SkyTEST Immersive Creatures
Skytest Creature Extension.esp SkyTEST Integration Project SE - Vanilla And DLC Creature Extension
CrittersAintSnitches.esp Critters Ain't Snitches
CrittersAintSnitches-SkyTEST-RA&P Patch.esp Critters Ain't Snitches - SkyTEST Patch
SkyTEST Less Fear SSE Patch.esp SkyTEST Less Fear SSE Patch
OMEGA Lexy LOTD Animals Merged Consistency Patch.esp OMEGA Lexy LOTD Animals Merged Consistency Patch

Merge Name:

  • ---- Animals Merged

Filename:

  • Animals Merged.esp

Mod Order Placement (Left Pane):

  • Directly after JContainers SE.

LOOT Metadata Update Required:

  • Animals Merged.esp - Add to Merge Patches Group

Bash Tag Update Required:

  • Delev
  • Stats

Audio Patches Merged

Files to Merge:

Filename Supplying Mod
Audio Overhaul Skyrim - Enhanced Blood Patch.esp Audio Overhaul for Skyrim 2 - Enhanced Blood Textures Patch
Audio Overhaul Skyrim - Immersive Weapons Patch.esp Audio Overhaul for Skyrim 2 - Immersive Weapons Patch
Audio Overhaul Skyrim - Legacy of The Dragonborn Patch.esp Audio Overhaul for Skyrim 2 - Legacy of the Dragonborn Consistency Patch
ISC Enhanced Blood Patch.esp Immersive Sounds Compendium - PATCHES
Audio Overhaul Skyrim - Immersive Sounds Patch.esp Audio Overhaul for Skyrim 2 - Immersive Sounds Compendium Synergy Patch

Merge Name:

  • ---- Audio Patches Merged

Filename:

  • Audio Patches Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Animals Merged

LOOT Metadata Update Required:

  • Audio Patches Merged.esp - Add to Merge Patches Group

Blowing In The Wind Merged

Files to Merge:

Filename Supplying Mod
Blowing in the Wind SSE.esp Blowing in the Wind
Blowing in the Wind - Helgen Reborn Patch SSE.esp Blowing in the Wind

Merge Name:

  • ---- Blowing In The Wind Merged

Filename:

  • Blowing in the Wind Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Audio Patches Merged

CLARALUX Patches Merged

Files to Merge:

Filename Supplying Mod
CLARALUX SSE - Books of Skyrim.esp CLARALUX for SSE - Support Patches
CLARALUX SSE - Point the Way.esp CLARALUX for SSE - Support Patches
CLARALUX SSE - Ordinator.esp CLARALUX for SSE - Support Patches
CLARALUX SSE - Northern Marsh Bridges.esp CLARALUX for SSE - Support Patches
CLARALUX SSE - USSEP.esp CLARALUX for SSE - Support Patches
CLARALUX SSE - Bring Out Your Dead.esp CLARALUX for SSE - Support Patches
CLARALUX SSE - ELFX DLC.esp CLARALUX for SSE - Support Patches
CLARALUX SSE - LAL.esp CLARALUX for SSE - Support Patches
CLARALUX SSE - Immersive Citizens.esp CLARALUX for SSE - Support Patches
CLARALUX SSE - Provincial Courier Service.esp CLARALUX for SSE - Support Patches
ETaC - Riverwood Claralux Patch.esp Expanded Towns and Cities SE Version

Merge Name:

  • ---- CLARALUX Patches Merged

Filename:

  • CLARALUX Patches Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Blowing In The Wind Merged

Enhanced Lighting For ENB Merged

Files to Merge:

Filename Supplying Mod
ImprovedHearthfireLighting.esp Improved Hearthfire Lighting SE
ELE_SSE.esp Enhanced Lighting for ENB (ELE) - Special Edition
NoGrassINCaves.esp No grass in caves
Immersive Citizens - ELE patch.esp Immersive Citizens
CRF ELE - Consistency Patch.esp Lexy's LOTD Consistency Patches
ETaC Riverwood ELE - Consistency Patch.esp Lexy's LOTD Consistency Patches
HR ELE - Consistency patch.esp Lexy's LOTD Consistency Patches
LOTD - ELE Consistency Patch.esp Lexy's LOTD Consistency Patches
ToTB ELE - Consistency Patch.esp Lexy's LOTD Consistency Patches
3DNPC - ELE Consistency Patch.esp Lexy's LOTD Consistency Patches
ELE-ELFX Patch AIO.esp ELE-ELFX Consistency Patch and Tweaks

Merge Name:

  • ---- Enhanced Lighting For ENB Merged

Filename:

  • ELE Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- CLARALUX Patches Merged

LOOT Metadata Update Required:

  • ELE Merged.esp - Added to NPC Retextures Group
  • ELE Merged.esp - Load after NPC Retexture Merge SSE.esp

Even Better Quest Objectives Patches

Files to Merge:

Filename Supplying Mod
BetterQuestObjectives-CRFPatch.esp Even Better Quest Objectives
BetterQuestObjectives-DBForevertoMisc.esp Even Better Quest Objectives
BetterQuestObjectives - LOTD Patch.esp Even Better Quest Objectives
BetterQuestObjectives-PaarDilemmaPatch.esp Even Better Quest Objectives
BetterQuestObjectives-AlternateStartPatch.esp Even Better Quest Objectives

Merge Name:

  • ---- Even Better Quest Objectives Patches Merged

Filename:

  • Better Quest Objectives - Patches.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Enhanced Lighting For ENB Merged

Faces Merged

Files to Merge:

Filename Supplying Mod
Beards.esp Beards
KS Hairdo's.esp Immersive KS Hairdos
Improved Eyes Skyrim.esp Improved Eyes Skyrim
NB-Scars.esp Northborn Scars

Merge Name:

  • ---- Faces Merged

Filename:

  • Faces Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Even Better Quest Objectives Patches Merged

Heads Up Display Merged

Info.png
Notice
This merge requires the Copy General Assets to be checked in zMerge's Data Tab

Files to Merge:

Filename Supplying Mod
Lock_Overhaul.esp Lock Overhaul - Ordinator Version
YOT - Lock Overhaul.esp YOT - Lock Overhaul Patch
AMatterOfTime.esp A Matter of Time - A HUD Clock Widget
iHUD.esp Immersive HUD - iHUD
Extended UI.esp Extended UI

Merge Name:

  • ---- Heads Up Display Merged

Filename:

  • Heads Up Display Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Faces Merged

Idiot Check:

  • Ensure that, following the merge, YOT - Your Own Thoughts remains an active file in the Left Pane.
  • Verify that Copy General Assets remains un-checked for all other merges.

Immersive College of Winterhold Patches Merged

Files to Merge:

Filename Supplying Mod
CWIELnFXSEPatch.esp Immersive College of Winterhold
DBM_CWIPatch.esp Legacy of the Dragonborn Patch - Immersive College of Winterhold
CWICRFSEPatch.esp Immersive College of Winterhold
CWIOrdinatorPatchSSE.esp Immersive College of Winterhold
CWIAIPATCH.esp Immersive College of Winterhold - Not so fast Mage Guild Patch
CWIBDSPatch.esp Immersive College of Winterhold

Merge Name:

  • ---- Immersive College of Winterhold Patches Merged

Filename:

  • CWI Patches Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Heads Up Display Merged

Imperial Mail Merged

Files to Merge:

Filename Supplying Mod
ImperialMail.esp Imperial Mail - Post and Banking Service Continued (with LoTD support)
ImperialMail - DBM.esp Imperial Mail - Post and Banking Service Continued (with LoTD support)

Merge Name:

  • ---- Imperial Mail Merged

Filename:

  • Imperial Mail Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Immersive College of Winterhold Patches Merged

Keep It Clean + Realistic Water Two Patches Merged

Files to Merge:

Filename Supplying Mod
Keep It Clean - Falskaar patch.esp Keep It Clean - A Bathing Mod - Extended
CACO_Keep It Clean.esp Keep It Clean - A Bathing Mod - Extended
YOT - Keep it Clean.esp Keep It Clean - A Bathing Mod - Extended
RealisticWaterTwo - Waves.esp Realistic Water Two
RealisticWaterTwo - Falskaar.esp Realistic Water Two
RealisticWaterTwo - Waves - Falskaar.esp Realistic Water Two
RealisticWaterTwo - Needs Mod Patch.esp Realistic Water Two
RealisticWaterTwo - Watercolor.esp Realistic Water Two

Merge Name:

  • ---- KIC + RWT Patches Merged

Filename:

  • KIC + RWT Patches Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Imperial Mail Merged

LOOT Metadata Update Required:

  • KIC + RWT Patches Merged.esp - Add to Merge Patches Group

Landscape Environment and Clutter Merged

Files to Merge:

Filename Supplying Mod
EmbersHD.esp Embers HD
Gildergreen Regrown.esp Gildergreen Regrown
BlendedRoads.esp Blended Roads
MajesticMountains.esp Majestic Mountains
MajesticMountains_Moss.esp Majestic Mountains
PilgrimsDelight.esp Pilgrims Delight - High Hrothgar Shrine Retextures
HoldBorderBanners.esp Hold Border Banners
SpiceOfLife - OrcLStrongholds.esp Spice Of Life - Orc Longhouses

Merge Name:

  • ---- Landscape Environment and Clutter Merged

Filename:

  • Landscape Environment and Clutter Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Imperial Mail Merged

Special Instructions:

  • Post-merge creation, confirm that a Landscape Environment and Clutter Merged.ini has been created in the new mod folder.

Bash Tag Update Required:

  • Graphics

Landscape Fixes For Grass Patches Merged

Files to Merge:

Filename Supplying Mod
Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp Landscape Fixes For Grass Mods - Cutting Room Floor
Landscape For Grass Mods - Helgen Reborn Patch.esp Landscape For Grass mods - Helgen Reborn Patch
Landscape For Grass mods - Moon and Star PATCH.esp Landscape Fixes For Grass Mods - Patch for Moon and Star
Landscape Fixes For Grass mods - Alternate start Locations.esp Landscape Fixes For Grass Mods - Alternate Start Live Another Life
RelicHunter_Grass_Patch.esp Relic Hunter Patch
Landscape For Grass Mods - Immersive Citizens PATCH.esp Landscape Fixes For Grass Mods - Immersive Citizens Patch
Landscape For Grass Mods - Provincial Courier PATCH.esp Landscape Fixes For Grass Mods - Arthmoor's Town Add-ons
Landscape For Grass Mods - Arthmoor's Dragon Bridge PATCH.esp Landscape Fixes For Grass Mods - Arthmoor's Town Add-ons
Landscape For Grass Mods - Arthmoor's Rorikstead PATCH.esp Landscape Fixes For Grass Mods - Arthmoor's Town Add-ons
Landscape For Grass Mods - Arthmoor's Ivarstead PATCH.esp Landscape Fixes For Grass Mods - Arthmoor's Town Add-ons
Landscape For Grass Mods Arthmoor's Shor's Stone PATCH.esp Landscape Fixes For Grass Mods - Arthmoor's Town Add-ons
Landscape For Grass Mods - Military Camps.esp Landscape Fixes For Grass Mods - Military Camps

Merge Name:

  • ---- Landscape Fixes For Grass Patches Merged

Filename:

  • Landscape Fixes For Grass Patches Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Landscape Environment and Clutter Merged

LOOT Metadata Update Required:

  • Landscape Fixes For Grass Patches Merged.esp - Add to Arthmoor's Villages Group
  • Landscape Fixes For Grass Patches Merged.esp - Load After Dragon Bridge.esp
  • Landscape Fixes For Grass Patches Merged.esp - Load After Shor's Stone.esp

LOTD Patches Merged

Files to Merge:

Filename Supplying Mod
OMEGA MLU LOTD Patch - Lexy LOTD Merged Patch version.esp (SJG) OMEGA - The Modular Gameplay Overhaul for SSE
BCS_NotSoFast_Patch.esp Legacy of the Dragonborn Patches SE
BCS_TCIY_Patch.esp Legacy of the Dragonborn Patches SE
BetterQuestObjectives - BCS Patch.esp Legacy of the Dragonborn Patches SE
DBM_AmuletsOfSkyrim_Patch.esp Legacy of the Dragonborn Patches SE
DBM_AOS_Patch.esp Legacy of the Dragonborn Patches SE
DBM_Apophysis_Patch.esp Legacy of the Dragonborn Patches SE
DBM_ArsMetallica_Patch.esp Legacy of the Dragonborn Patches SE
DBM_ArtifactsOfBoethiah_Patch.esp Legacy of the Dragonborn Patches SE
DBM_CACO_Patch.esp Legacy of the Dragonborn Patches SE
DBM_Cloaks_Patch.esp Legacy of the Dragonborn Patches SE
DBM_CRF_Patch.esp Legacy of the Dragonborn Patches SE
DBM_DGE_Patch.esp Legacy of the Dragonborn Patches SE
DBM_HA_Patch.esp Legacy of the Dragonborn Patches SE
DBM_HelgenReborn_Patch.esp Legacy of the Dragonborn Patches SE
DBM_ImmersiveHorses_Patch.esp Legacy of the Dragonborn Patches SE
DBM_IA_Patch.esp Legacy of the Dragonborn Patches SE
DBM_ImmersiveCreatures_Patch.esp Legacy of the Dragonborn Patches SE
DBM_ISC_Patch.esp Legacy of the Dragonborn Patches SE
DBM_IW_Patch.esp Legacy of the Dragonborn Patches SE
DBM_KeepitClean_Patch.esp Legacy of the Dragonborn Patches SE
DBM_MAS_Patch.esp Legacy of the Dragonborn Patches SE
DBM_MysticCondenser_Patch.esp Legacy of the Dragonborn Patches SE
DBM_OBIS_Patch.esp Legacy of the Dragonborn Patches SE
DBM_OblivionArtifacts_Patch.esp Legacy of the Dragonborn Patches SE
DBM_RoyalArmory_Patch.esp Legacy of the Dragonborn Patches SE
DBM_RSChildren.esp Legacy of the Dragonborn Patches SE
DBM_RuinsEdge_Patch.esp Legacy of the Dragonborn Patches SE
DBM_SkyTEST_Patch.esp Legacy of the Dragonborn Patches SE
DBM_Skyway_Patch.esp Legacy of the Dragonborn Patches SE
DBM_SRCEO_Patch.esp Legacy of the Dragonborn Patches SE
DBM_StaffofSheogorath_Patch.esp Legacy of the Dragonborn Patches SE
OMEGA ZIA LOTD Patch.esp (SJG) OMEGA - The Modular Gameplay Overhaul for SSE
DBM_ZimsThaneWeapons_Patch.esp Legacy of the Dragonborn Patch - Zim's Thane Weapon Displays
SFCO - LotD Patch.esp Legacy of the Dragonborn Patches SE
BCS_BSQBN _Patch.esp Legacy of the Dragonborn Patches SE
OMEGA LOTD Consistency Patch.esp OMEGA LOTD Consistency Patch

Merge Name:

  • ---- LOTD Patches Merged

Filename:

  • LOTD Patches Merged.esp

Mod Order Placement (Left Pane):

  • Directly after ---- Landscape Fixes For Grass Patches Merged

LOOT Metadata Update Required:

  • LOTD Patches Merged.esp - Add to Merge Patches Group

Bash Tag Update Required:

  • Delev
  • Graphics
  • Invent
  • Names
  • Relev
  • Stats