Radish Trial 1 Installation Step By Step Guide

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Revision as of 16:13, 8 September 2020 by DerBozzOfficial (talk | contribs)
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Folder Structure

Downloading and installing all the tools, as well as its requirements, can create a mess, if you just throw everything in one or two folders.
Therefor I would strongly recommend drawing up a well structured folder-hierarchie.

Tip: Place your root-folder for modding as close to the base (C:/, H:/, G:/, etc..) of your disk as possible and avoid any special characters.
Both can cause serious errors, when trying to run the tools correctly.

In the following paragraphs I will use the following basic structure (You need to change the paths to your folder structure accordingly):

Root H:\Witcher 3  
Game Installation H:\Witcher 3\_game  shared for all your mod-projects
External Tools    H:\Witcher 3\_modTools shared for all your mod-projects
Mod-Projects H:\Witcher 3\_projects  
Download H:\Witcher 3\downloads just for convenience

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Please note that a lot of (sub-)folders may be added to this structure later on in this guide. This is just the basic structure!

 

About the Game

Tip: Always use a completely fresh game-installation for modding! For this guide We are going to install it completely from ground up.

Install the game into your chosen directory.

Tip: If you want to play the game normally while modding at the same time, I would recommend to have to separate game-installations.
To create a new game-installation (in GOG) just rename the current on (e.g. put a _ in front of the name) and restart GOG completely.
Now GOG should offer you to install the game to your desired directory. After the installation, just configurate the path back to the original installation folder.

My installation window:

Installation1.PNG

Tip: Always use an English game installation! Radish Modding Tools do not support other languages natively. This will lead to funny quest names and descriptions :-)

GOG will install your game to [Game Installation]\The Witcher 3 Wild Hunt GOTY.  That unnecessary folder is not to my taste, so I am going to move the game-files directly to my [Game Installation] Folder instead. You don't have to follow this step, but please keep in mind for the future paths, should you not follow.

My game-folder looks like this right now:

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Uncooking

Now that we have a clean install of The Witcher 3 Wild Hunt we can proceed to a step called uncooking the game.
This uncooking decodes the game files and makes them editable/usable for our own mods. There are 2 ways of uncooking the games files, a short one and a longer one.

Tip: Do both! For some people one way work, for some the other one. Some people even had to do both.
Save yourself some pain and troubleshooting and go both ways in the first place.

For some (mostly bigger) mods it can be necessary to uncook some additional files (e.g. shadow meshes). 
It will be covered in this guide, but is fully optional for basic quests.

Tools needed

Too uncook the games files you need several tools, including wcc_lite, radish tools and Quick_BMS.