Porting Assets (textures, meshes, sounds, etc.) from one game to another is generally not allowed on NexusMods, unless the company or person that owns the rights to the game in question (Rights Holder) has explicitly given permission to port their assets. On this page, you will find information on certain companies' stance on the porting of their Assets.
There are a few general rules that you must follow when publishing ported Assets on NexusMods:
- You must have permission from the Rights Holder.
- You must adhere to the terms set by the Rights Holder.
- It must be non-profit.
- Full credit must be given to the Rights Holder and any other parties involved.
- Your usage of the Assets may not reflect negatively on the Rights Holder.
The following section lists the Rights Holders whom we have information on regarding their stance on porting of Assets. Please be sure to check the sources for more details surrounding the terms set by the Rights Holder.
|Zenimax Media Inc (Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Battlecry Studios, Vir2L Studios)||Does not allow porting of Assets under any circumstances.||Terms of Service|
|Bioware||Allows porting of Assets within the 'Dragon Age' series.||NexusMods forums|
|CD Projekt RED||Allows porting of Assets from 'The Witcher 1' and 'The Witcher 2'. Allows porting of Assets within their own games. Usually grants permission to port 'Witcher 3' Assets when asked.||CDPR forums (confirmed in communications between NexusMods and CDPR)|
|GSC Game World||Allows porting of Assets from the 'S.T.A.L.K.E.R.' series.||GSC forums|
|Microsoft||See Terms & conditions in the source.||Game Content Usage Rules|
|Riot Games||Allows porting of Assets from 'League of Legends' (excluding the game/studio logos).||Legal Jibber Jabber|
If you have information regarding a certain Rights Holder's stance on porting Assets from their game(s), please send a PM to Zaldiir.