Difference between revisions of "Porting content"

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== Overview ==
 
== Overview ==
  
Porting '''assets''' (textures, meshes, sounds, etc.) from one game to another is generally not allowed on NexusMods, unless the company or person that owns the rights to the game in question ('''rights holder''') has explicitly given permission to port their '''assets'''. On this page, you will find information on certain companies' stance on the porting of their '''assets'''.
+
Porting '''assets''' (textures, meshes, sounds, etc.) from one game to another is generally not allowed on Nexus Mods, unless the company or person that owns the rights to the game in question ('''rights holder''') has explicitly given permission to port their '''assets'''. On this page, you will find information on certain companies' stance on the porting of their '''assets'''.
  
  
 
== General Rules ==
 
== General Rules ==
  
There are a few general rules that you must follow when publishing ported '''assets''' on NexusMods:
+
There are a few general rules that you must follow when publishing ported '''assets''' on Nexus Mods:
  
 
*You must have permission from the '''rights holder'''.  
 
*You must have permission from the '''rights holder'''.  
Line 16: Line 15:
 
*Your usage of the '''assets''' may not be for commercial purposes.  
 
*Your usage of the '''assets''' may not be for commercial purposes.  
 
*Your usage of the '''assets''' may not reflect negatively on the '''rights holder'''.  
 
*Your usage of the '''assets''' may not reflect negatively on the '''rights holder'''.  
 +
*Your usage of the '''assets''' may not result in infringing, threatening, libelous, obscene, or otherwise unlawful or tortious material (as determined by the '''rights holder''').
 
*Your usage of the '''assets''' may not be presented as being endorsed or supported by the '''rights holder''' unless otherwise specified by the '''rights holder'''.  
 
*Your usage of the '''assets''' may not be presented as being endorsed or supported by the '''rights holder''' unless otherwise specified by the '''rights holder'''.  
*Your usage of the '''assets''' may not challenge the copyright of the '''rights holder'''.
+
*Your usage of the '''assets''' may not challenge the copyright of the '''rights holder'''.  
 +
 
 +
 
 +
 
 +
 
  
  
Line 25: Line 29:
 
== Specific Terms ==
 
== Specific Terms ==
  
The following section lists the '''rights holders''' whose porting policy is known to us. <u>Be sure to check the sources for more details surrounding the terms set by the '''rights holder'''.</u>
+
The following section lists the '''rights holders''' whose porting policy is known to us. Be sure to check the sources for more details surrounding the terms set by the '''rights holder'''.
 +
 
 +
Note that any conditions/terms mentioned in this list is ''in addition'' to the general terms listed above.
 +
 
 +
Tip: While certain '''rights holders''' have an offical stance of not allowing the porting of '''assets''', you may receive permission to port assets if you contact them directly.
 +
 
 +
{| align="left" border="1" cellpadding="5" cellspacing="0" class="wikitable" style="border-collapse: collapse; width: 100%;"
 +
|-
 +
! colspan="2" style="width: 20%; text-align: left;" | <span style="font-size:large;">Rights holder</span>
 +
! style="width: 622px; text-align: left;" | <span style="font-size:large;">Details</span>
 +
! style="text-align: left; width: 126px;" | <span style="font-size:large;">Sources</span>
 +
|-
 +
| colspan="2" | <span style="font-size:medium;">Bungie</span>
 +
| style="width: 622px;" |
 +
*Allows porting of '''assets '''from ''Destiny 1'' and ''Destiny 2''&nbsp;under the following added conditions:
 +
**<span style="font-size:smaller">You may&nbsp;<u>not</u> use the name of any Bungie games in the title.</span>
 +
**<span style="font-size:smaller">You may&nbsp;<u>not</u> grant anyone else an exclusive license.</span>
 +
**<span style="font-size:smaller">You may receive donations and enter contests.</span> 
 +
 
 +
| style="width: 126px;" |
 +
[https://www.bungie.net/en/Help/Article/45842 Intellectual Property and Trademarks]
 +
 
 +
[https://www.bungie.net/7/en/Legal/Terms Terms of Use]
 +
 
 +
|-
 +
| colspan="2" | <span style="font-size:medium;">CD Projekt RED</span>
 +
| style="width: 622px;" |
 +
*Allows porting of '''assets''' <u>within</u> the ''The Witcher'' series (''1, 2, 3'').
 +
*Allows porting of '''assets''' from ''The Witcher 1'' and ''The Witcher 2''.
 +
*Authorisation for porting of&nbsp;'''assets''' from ''The Witcher 3''&nbsp;and ''Cyberpunk 2077&nbsp;''is done on a case-by-case basis (they tend to grant permission in most cases).
 +
 
 +
| style="width: 126px;" |
 +
[https://forums.cdprojektred.com/index.php?threads/use-of-witcher-3-assets-in-skyrim-skyrim-se-mods.10860071/ CDPR Forums]
 +
 
 +
Communications between Nexus Mods and CDPR.
 +
 
 +
[https://i.imgur.com/yKiIefg.png Permission request example]
 +
 
 +
|-
 +
| colspan="2" | <span style="font-size:medium;">DAZ3D</span>
 +
| style="width: 622px;" |
 +
*Allows porting of&nbsp;'''assets'''&nbsp;under the following conditions:
 +
**<span style="font-size:smaller">The mod author has purchased the assets and interactive license for the assets.</span>
 +
**<span style="font-size:smaller">The outfits are used as part of a larger whole, not distributed as individual outfits.</span>
 +
**<span style="font-size:smaller">The author has taken reasonable steps to protect the assets from unauthorised redistribution.</span> 
  
{| class="wikitable" style="text-align: left; background-color:#313131" cellpadding="10"
+
| style="width: 126px;" | [[Media:DAZ-Letter.jpg|E-mail exchange]]
 
|-
 
|-
! Rights holder
+
| rowspan="2" style="width: 55px;" | <span style="font-size:medium;">EA</span>
! Details
+
| style="width: 127px;" | <span style="font-size:smaller;">Codemasters, Criterion Games, DICE, Full Circle, Maxis, Motive Studios, PopCap Games, Respawn Entertainment</span>
! Source(s)
+
| style="width: 622px;" |
 +
*Authorisation for porting of '''assets''' is done on a case-by-case basis.
 +
 
 +
| style="width: 126px;" |
 +
[https://help.ea.com/en/help/faq/how-to-request-permission-for-ea-games-content/ EA Help]
 +
 
 
|-
 
|-
| Bioware
+
| style="width: 127px;" | <span style="font-size:smaller;">BioWare</span>
| Allows porting of '''assets''' within the ''Dragon Age'' series.
+
| style="width: 622px;" |
| [http://forums.nexusmods.com/index.php?/topic/427607-eabiowares-stance-on-modding-dragon-age NexusMods forums]
+
*Allows porting of '''assets''' <u>within</u> the ''Dragon Age'' series (''Origins, 2, Inquisition''), under the following added conditions:
 +
**The mod cannot recreate any DLC adventure.  
 +
 
 +
| style="width: 126px;" | [http://forums.nexusmods.com/index.php?/topic/427607-eabiowares-stance-on-modding-dragon-age NexusMods forums]
 
|-
 
|-
| CD Projekt RED
+
| colspan="2" | <span style="font-size:medium;">Egosoft</span>
|  
+
| style="width: 622px;" |  
Allows porting of '''assets''' within the ''The Witcher'' series.
+
*Authorisation for porting of '''assets''' is done on a case-by-case basis.  
  
Allows porting of '''assets''' from ''The Witcher 1'' and ''The Witcher 2''.
+
| style="width: 126px;" | [[Media:Egosoft_Porting.PNG|E-mail exchange]]
 +
|-
 +
| colspan="2" rowspan="1" style="width: 55px;" |
 +
<span style="font-size:medium;">En Masse Entertainment</span>
  
Grants authorisation for porting '''assets''' from ''The Witcher 3'' on a case-by-case basis (response is usually positive).
+
| colspan="1" style="width: 622px;" |
 +
*Allows porting of <span style="font-size:small;">weapon and armour </span>'''assets''' from ''TERA Online''.  
  
|  
+
| colspan="1" style="width: 126px;" | [[Media:En_Masse_Entertainment_Bluehole_Studios_TERA.JPEG|E-mail exchange]]
[https://forums.cdprojektred.com/index.php?threads/use-of-witcher-3-assets-in-skyrim-skyrim-se-mods.10860071/ CDPR Forums]
+
|-
 +
| colspan="2" | <span style="font-size:medium;">GSC Game World</span>
 +
| style="width: 622px;" |
 +
*Allows porting of '''assets&nbsp;'''from the S.T.A.L.K.E.R. games.  
  
Confirmed in communications between Nexus Mods and CDPR
+
| style="width: 126px;" | [http://gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=20587&sec_id=16&offset=-120 GSC forums]
 +
|-
 +
| colspan="2" | <span style="font-size:medium;">Konami</span>
 +
| style="width: 622px;" |
 +
*Allows porting of '''assets'''.
  
 +
| style="width: 126px;" | [https://eu-support.konami.com/hc/en-gb/articles/115012083508-Can-I-use-KONAMI-copyrighted-materials-for-non-commercial-purposes- Konami Support]
 
|-
 
|-
| Egosoft
+
| colspan="2" | <span style="font-size:medium;">Larian Studios</span>
| Grants authorisation for porting '''assets''' on a case-by-case basis (response is usually positive if the amount of assets is low).
+
| style="width: 622px;" |
| [[Media:Egosoft_Porting.PNG|E-mail exchange]]
+
*Does <u>not</u> allow&nbsp;porting of '''assets'''.  
 +
 
 +
| style="width: 126px;" | [https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=482321 Larian Studios Forums]
 
|-
 
|-
| En Masse/Bluehole Studios
+
| rowspan="2" |
| Allows porting of weapon and armour '''assets''' from ''TERA Online''.
+
<span style="font-size:medium;">Microsoft:</span>
| [[Media:En_Masse_Entertainment_Bluehole_Studios_TERA.JPEG|E-mail exchange]]
+
 
 +
<span style="font-size:medium;">Xbox Game Studios</span>
 +
 
 +
| <span style="font-size:smaller;">343 Industries, Compulsion Games, Double Fine Productions, InXile Entertainment,&nbsp;Mojang Studios, Ninja Theory, Obsidian Entertainment, Playground Games, Rare, The Coalition, Turn 10 Studios, Undead Labs</span>
 +
| style="width: 622px;" |
 +
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 126px;" | [http://www.xbox.com/en-US/developers/Rules Game Content Usage Rules]
 
|-
 
|-
| GSC Game World
+
| <span style="font-size:small;">Zenimax:&nbsp;</span><span style="font-size:smaller;">Bethesda Game Studios, Alpha Dog, Arkane Studios, id Software, Machine Games, Tango Gameworks,&nbsp;The Roundhouse, Zenimax Online Studios</span>
| Allows porting of '''assets''' from ''S.T.A.L.K.E.R.'' games.
+
| style="width: 622px;" |
| [http://gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=20587&sec_id=16&offset=-120 GSC forums]
+
*Does <u>not</u> allow porting of '''assets'''&nbsp;<u>under any circumstances</u>.  
 +
 
 +
| style="width: 126px;" | [http://www.zenimax.com/legal_terms Terms of Service]
 
|-
 
|-
| Konami
+
| colspan="2" | <span style="font-size:medium;">Nexon</span>
| Allows porting of '''assets''' from ''Metal Gear Solid'' games.
+
| style="width: 622px;" |
| [https://staticdelivery.nexusmods.com/mods/1151/images/8841-0-1453498014.jpg E-mail exchange]
+
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 126px;" | [https://member.nexon.com/policy/stipulation.aspx Terms and Conditions]
 
|-
 
|-
| Microsoft
+
| colspan="2" | <span style="font-size:medium;">Piranha Bytes</span>
| Allows porting of '''assets'''.
+
| style="width: 622px;" |
| [http://www.xbox.com/en-US/developers/Rules Game Content Usage Rules]
+
*De facto allows the porting of&nbsp;'''assets'''&nbsp;<u>within</u> their own games (Gothic, Risen, ELEX).  
 +
 
 +
| style="width: 126px;" | Communications between Nexus Mods and Piranha Bytes.
 
|-
 
|-
| Nexon
+
| colspan="2" | <span style="font-size:medium;">Riot Games</span>
| Does not allow porting of '''assets'''.
+
| style="width: 622px;" |
| [https://member.nexon.com/policy/stipulation.aspx Terms and Conditions]
+
*Allows porting of '''assets''' from ''League of Legends'' <span style="font-size:smaller">(excluding game/studio logos)</span>.  
 +
 
 +
| style="width: 126px;" | [http://www.riotgames.com/legal-jibber-jabber Legal Jibber Jabber]
 
|-
 
|-
| Piranha Bytes
+
| colspan="2" | <span style="font-size:medium;">SoftStar</span>
| Does not allow porting of '''assets'''.
+
| style="width: 622px;" |
| [https://staticdelivery.nexusmods.com/images/670/423040-1532704066.jpg E-mail exchange]
+
*Allows porting of '''assets'''.  
 +
 
 +
| style="width: 126px;" | [https://www.softstar.net.cn/home/dsj/xjtr Copyright Specification Statement]
 
|-
 
|-
| Riot Games
+
| rowspan="1" | <span style="font-size:medium;">Square Enix</span>
| Allows porting of '''assets''' from ''League of Legends'' (excluding game/studio logos).
+
| rowspan="1" |
| [http://www.riotgames.com/legal-jibber-jabber Legal Jibber Jabber]
+
<span style="font-size:smaller;">Crystal Dynamics, Eidos, Ion Storm, Pivotal Games</span>
 +
 
 +
<span style="font-size:smaller;">(does not apply to their Japanese studios and IPs)</span>
 +
 
 +
| style="width: 622px;" |
 +
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 126px;" | [https://square-enix-games.com/en_GB/documents/materialusagepolicy Material Usage Policy]
 
|-
 
|-
| Square Enix (Platinum Games)
+
| <span style="font-size:medium;">Take-Two Interactive</span>
| Does not allow porting of '''assets''''''from ''NieR:Automata''.''
+
| <span style="font-size:smaller;">Rockstar Games</span>
| [https://store.steampowered.com/eula/524220_eula_0?eulaLang=english EULA (Restrictions)]
+
| style="width: 622px;" |
 +
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 126px;" | [https://support.rockstargames.com/articles/115009494848/PC-Single-Player-Mods Rockstar Games Support Article]
 
|-
 
|-
| Ubisoft
+
|  
| Grants authorisation for porting '''assets''' on a case-by-case basis. Contact the community manager for the game in question to request permission - they will take it up with the legal team for that game.
+
<span style="font-size:medium;">Ubisoft</span>
| [https://legal.ubi.com/termsofuse/en-GB Terms of Service]
+
 
 +
| <span style="font-size:smaller;">Blue Byte, Blue Mammoth Games, Ivory Tower, Massive Entertainment, Nadeo, Red Storm Entertainment, Redlynx</span>
 +
| style="width: 622px;" |
 +
*Authorisation for porting of '''assets''' is done on a case-by-case basis;
 +
**Contact the community manager for the game in question.  
 +
 
 +
| style="width: 126px;" | [https://legal.ubi.com/termsofuse/en-GB Terms of Service]
 
|-
 
|-
| Volition
+
| colspan="2" | <span style="font-size:medium;">Volition</span>
| Allows porting of '''assets''' from ''Saints Row 3'' and ''Saints Row 4''.
+
| style="width: 622px;" |
| [https://twitter.com/DSVolition/status/938069134750994434 Tweet] [https://staticdelivery.nexusmods.com/images/824/423040-1520032934.png Tweet image backup]
+
*Allows porting of '''assets''' from ''Saints Row 3'',&nbsp;''Saints Row 4'', and ''Saint Row: Gat Out of Hell''.  
 +
 
 +
| style="width: 126px;" |  
 +
[https://twitter.com/DSVolition/status/938069134750994434 Tweet]&nbsp;([https://staticdelivery.nexusmods.com/images/824/423040-1520032934.png backup])
 +
 
 +
[https://twitter.com/DSVolition/status/1376508674479423489 Tweet] ([https://staticdelivery.nexusmods.com/images/3484/423040-1617088324.png backup])
 +
 
 
|-
 
|-
| Zenimax Media Inc <span style="font-size:75%">(Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Battlecry Studios, Vir2L Studios)</span>
+
| colspan="2" | <span style="font-size:medium;">Warhorse Studios</span>
| Does not allow porting of '''assets''' under any circumstances.
+
| style="width: 622px;" |
| [http://www.zenimax.com/legal_terms Terms of Service]
+
*Allows porting of '''assets''' from ''Kingdom Come: Deliverance''&nbsp;<span style="font-size:smaller">(with the exception of any potential CryENGINE assets present among the ''Kingdom Come: Deliverance'' files)</span>.  
 +
 
 +
| style="width: 126px;" | Communications between Nexus Mods and Warhorse Studios.
 
|}
 
|}
  

Latest revision as of 19:01, 15 May 2021

Overview

Porting assets (textures, meshes, sounds, etc.) from one game to another is generally not allowed on Nexus Mods, unless the company or person that owns the rights to the game in question (rights holder) has explicitly given permission to port their assets. On this page, you will find information on certain companies' stance on the porting of their assets.


General Rules

There are a few general rules that you must follow when publishing ported assets on Nexus Mods:

  • You must have permission from the rights holder.
  • You must adhere to the terms set by the rights holder.
  • You must credit the rights holder and any other parties involved.
  • You must own a legal copy of the game(s) the assets are ported to and from.
  • Your usage of the assets may not be for commercial purposes.
  • Your usage of the assets may not reflect negatively on the rights holder.
  • Your usage of the assets may not result in infringing, threatening, libelous, obscene, or otherwise unlawful or tortious material (as determined by the rights holder).
  • Your usage of the assets may not be presented as being endorsed or supported by the rights holder unless otherwise specified by the rights holder.
  • Your usage of the assets may not challenge the copyright of the rights holder.

 




Specific Terms

The following section lists the rights holders whose porting policy is known to us. Be sure to check the sources for more details surrounding the terms set by the rights holder.

Note that any conditions/terms mentioned in this list is in addition to the general terms listed above.

Tip: While certain rights holders have an offical stance of not allowing the porting of assets, you may receive permission to port assets if you contact them directly.

Rights holder Details Sources
Bungie
  • Allows porting of assets from Destiny 1 and Destiny 2 under the following added conditions:
    • You may not use the name of any Bungie games in the title.
    • You may not grant anyone else an exclusive license.
    • You may receive donations and enter contests.

Intellectual Property and Trademarks

Terms of Use

CD Projekt RED
  • Allows porting of assets within the The Witcher series (1, 2, 3).
  • Allows porting of assets from The Witcher 1 and The Witcher 2.
  • Authorisation for porting of assets from The Witcher 3 and Cyberpunk 2077 is done on a case-by-case basis (they tend to grant permission in most cases).

CDPR Forums

Communications between Nexus Mods and CDPR.

Permission request example

DAZ3D
  • Allows porting of assets under the following conditions:
    • The mod author has purchased the assets and interactive license for the assets.
    • The outfits are used as part of a larger whole, not distributed as individual outfits.
    • The author has taken reasonable steps to protect the assets from unauthorised redistribution.
E-mail exchange
EA Codemasters, Criterion Games, DICE, Full Circle, Maxis, Motive Studios, PopCap Games, Respawn Entertainment
  • Authorisation for porting of assets is done on a case-by-case basis.

EA Help

BioWare
  • Allows porting of assets within the Dragon Age series (Origins, 2, Inquisition), under the following added conditions:
    • The mod cannot recreate any DLC adventure.
NexusMods forums
Egosoft
  • Authorisation for porting of assets is done on a case-by-case basis.
E-mail exchange

En Masse Entertainment

  • Allows porting of weapon and armour assets from TERA Online.
E-mail exchange
GSC Game World
  • Allows porting of assets from the S.T.A.L.K.E.R. games.
GSC forums
Konami
  • Allows porting of assets.
Konami Support
Larian Studios
  • Does not allow porting of assets.
Larian Studios Forums

Microsoft:

Xbox Game Studios

343 Industries, Compulsion Games, Double Fine Productions, InXile Entertainment, Mojang Studios, Ninja Theory, Obsidian Entertainment, Playground Games, Rare, The Coalition, Turn 10 Studios, Undead Labs
  • Does not allow porting of assets.
Game Content Usage Rules
Zenimax: Bethesda Game Studios, Alpha Dog, Arkane Studios, id Software, Machine Games, Tango Gameworks, The Roundhouse, Zenimax Online Studios
  • Does not allow porting of assets under any circumstances.
Terms of Service
Nexon
  • Does not allow porting of assets.
Terms and Conditions
Piranha Bytes
  • De facto allows the porting of assets within their own games (Gothic, Risen, ELEX).
Communications between Nexus Mods and Piranha Bytes.
Riot Games
  • Allows porting of assets from League of Legends (excluding game/studio logos).
Legal Jibber Jabber
SoftStar
  • Allows porting of assets.
Copyright Specification Statement
Square Enix

Crystal Dynamics, Eidos, Ion Storm, Pivotal Games

(does not apply to their Japanese studios and IPs)

  • Does not allow porting of assets.
Material Usage Policy
Take-Two Interactive Rockstar Games
  • Does not allow porting of assets.
Rockstar Games Support Article

Ubisoft

Blue Byte, Blue Mammoth Games, Ivory Tower, Massive Entertainment, Nadeo, Red Storm Entertainment, Redlynx
  • Authorisation for porting of assets is done on a case-by-case basis;
    • Contact the community manager for the game in question.
Terms of Service
Volition
  • Allows porting of assets from Saints Row 3Saints Row 4, and Saint Row: Gat Out of Hell.

Tweet (backup)

Tweet (backup)

Warhorse Studios
  • Allows porting of assets from Kingdom Come: Deliverance (with the exception of any potential CryENGINE assets present among the Kingdom Come: Deliverance files).
Communications between Nexus Mods and Warhorse Studios.

Notes

If you have information regarding a certain rights holder's stance on porting assets from their game(s), please send a PM to Zaldiir.