Difference between revisions of "Navigating the XCOM Wiki"

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Here is the roadmap of how the Wiki 'XCOM' name space is organized into Categories.  It is not completely encompassing at all levels, but rather shows the general structure.
 
Here is the roadmap of how the Wiki 'XCOM' name space is organized into Categories.  It is not completely encompassing at all levels, but rather shows the general structure.
  
'''Don't forget the SEARCH function when looking for articles as well.'''
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'''Don't forget the SEARCH function (bottom of the Navigation bar on the left) when looking for articles as well.'''
  
 
== Navigation RoadMap - Category:XCOM:==  
 
== Navigation RoadMap - Category:XCOM:==  
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If you are interested in contributing, please create an account and checkout our [[Guidelines for new posts - XCOM:EU 2012]] article.
 
If you are interested in contributing, please create an account and checkout our [[Guidelines for new posts - XCOM:EU 2012]] article.
 +
  
 
== References ==
 
== References ==
Referred to by this article:  
+
 
* [[Guidelines for new posts - XCOM:EU 2012]]
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Referred to by this article:
* [[Basic Guide to installing mods]]
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* [[Guidelines for new posts - XCOM:EU 2012]]
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*[[Guidelines_for_new_posts_-_XCOM:EU_2012]]  
* [[Installing Games on Windows Vista+]]
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*[[Basic_Guide_to_installing_mods|Basic Guide to installing mods]]  
* [[Modding Tools - XCOM:EU 2012]]
+
*[[Guidelines_for_new_posts_-_XCOM:EU_2012]]  
* [[Modding XCOM:EU 2012]]
+
*[[Installing_Games_on_Windows_Vista+|Installing Games on Windows Vista+]]  
* [[Other Web Resources - XCOM:EU 2012]]
+
*[[Modding_Tools_-_XCOM:EU_2012]]  
* [[Steam and mods]]
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*[[Modding_XCOM:EU_2012]]  
* [[Hex editing UPK files]]: Page on how to hex edit UPK files.
+
*[[Other_Web_Resources_-_XCOM:EU_2012]]  
* [[Hex values XCOM Modding]]: Page on various hex values used to edit UPK files.
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*[[Steam_and_mods|Steam and mods]]  
* [[XCOM developer shell]]: Page on how to implement the Developer Shell within the game.
+
*[[Hex_editing_UPK_files|Hex editing UPK files]]: Page on how to hex edit UPK files.  
* [[DefaultGameCore.ini settings - XCOM:EU 2012]]
+
*[[Hex_values_XCOM_Modding|Hex values XCOM Modding]]: Page on various hex values used to edit UPK files.  
* [[Native Tables - XCOM:EU 2012]]
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*[[XCOM_developer_shell|XCOM developer shell]]: Page on how to implement the Developer Shell within the game.  
* [[Table of Perk Codes and Offsets - XCOM:EU 2012]]
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*[[DefaultGameCore.ini_settings_-_XCOM:EU_2012]]  
* [[XComGame.upk]]
+
*[[Native_Tables_-_XCOM:EU_2012]]  
* [[Abilities Modding - XCOM:EU 2012]]
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*[[Table_of_Perk_Codes_and_Offsets_-_XCOM:EU_2012]]  
* [[Explosive Damage - XCOM:EU 2012]]
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*[[XComGame.upk|XComGame.upk]]  
* [[Flash SWF Editing]]
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*[[Abilities_Modding_-_XCOM:EU_2012]]  
* [[XCOM Squadsight Aim Penalty Details]]
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*[[Explosive_Damage_-_XCOM:EU_2012]]  
* [[XCOM funding council mission rewards]]
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*[[Flash_SWF_Editing|Flash SWF Editing]]  
* [[Enhanced Perk Tree mod - XCOMEU: 2012]]
+
*[[XCOM_Squadsight_Aim_Penalty_Details|XCOM Squadsight Aim Penalty Details]]  
* [[Explosive Damage - XCOM:EU 2012]]
+
*[[XCOM_funding_council_mission_rewards|XCOM funding council mission rewards]]  
* [[Six interceptors mod - XCOM:EU 2012]]
+
*[[Enhanced_Perk_Tree_mod_-_XCOMEU:_2012]]  
* [[Table of Perk Codes and Offsets - XCOM:EU 2012]]
+
*[[Explosive_Damage_-_XCOM:EU_2012]]  
* [[XCOM Squadsight Aim Penalty Mod]]
+
*[[Six_interceptors_mod_-_XCOM:EU_2012]]  
* [[XCOM Third Small Item Mod]]
+
*[[Table_of_Perk_Codes_and_Offsets_-_XCOM:EU_2012]]  
* [[XCOM:EU Perks]]
+
*[[XCOM_Squadsight_Aim_Penalty_Mod|XCOM Squadsight Aim Penalty Mod]]  
 +
*[[XCOM_Third_Small_Item_Mod|XCOM Third Small Item Mod]]  
 +
*[[XCOM:EU_Perks]]  
  
 
That refer to this article:
 
That refer to this article:
* <none>
 
  
[[Category:XCOM]]
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*<none>
[[Category:0_Start_here_-_XCOM]]
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 +
[[Category:XCOM]] [[Category:0 Start here - XCOM]] [[Category:Game_Info]]

Latest revision as of 15:33, 16 November 2018

Overview

'Categories' are used for navigation within the XCOM namespace. Think of them as 'Indexes' rather than 'Tables of Contents'. They appear in a separate box at the bottom of each page linked to them. The Top Level Category is Category:XCOM.

'Pages' are used to describe things and have explanatory text, while 'Subcategory Pages' are collections of links to 'Pages'. If a 'Category' is not added to a 'Page', then that page will not appear in that collection of Category links. 'Category' links must be manually added to a page by including '[[Category:<category name>]]' on it's own line at the bottom of the page text. See Guidelines for new posts - XCOM:EU 2012.

As a result, the first page you see is the Category 'XCOM', which is the 'Master Index' of the XCOM namespace. It is the broadest collection of articles. Each of the sub-categories narrows down the focus of the articles.

Here is the roadmap of how the Wiki 'XCOM' name space is organized into Categories. It is not completely encompassing at all levels, but rather shows the general structure.

Don't forget the SEARCH function (bottom of the Navigation bar on the left) when looking for articles as well.

Navigation RoadMap - Category:XCOM:

The main Category for the 'XCOM: Enemy Unknown 2012' (XCOM:EU 2012) game as released by Firaxis through Steam. The Sub-Categories found here are the major groupings of topics. Use them as filters to narrow down subject matter. The pages found here are of general interest, but may also appear under other Sub-Categories listed here.

Sub-Category:0 Start here - XCOM:

A major Sub-Category for subjects of general utility to the overall Nexus Wiki and XCOM name space.

A sampling includes the following article pages:

Sub-Category:Tutorials - XCOM:EU 2012:

A major Sub-Category for XCOM tutorials in general.

A sampling includes the following article pages:

Sub-Category:Game Files & Modding - XCOM:EU 2012:

A major Sub-Category for explanations of files provided by the game and Sub-Categories related to specific Mods.

  • <Mod Name> Sub-Categories group only files related to the Mod itself, and are only linked from the main description page of the Mod, and in this category.

A sampling includes the following article pages:

Sub-Category:Modding - XCOM:EU 2012:

A major Sub-Category for Modding related subjects, tools, and tutorials.

A sampling includes the following article pages:

A sampling of other Sub-Categories found here include:

  • Category:Classes XCOM Modding: Sub-Category of articles on Classes.
  • Category:Code Breakdowns: Sub-Category collection of the hex and decompiled code of the game engine.
  • Category:Enum Values Modding Subject - XCOM:EU 2012: Sub-Category of articles on Enum value functions.
  • Category:Explosive Damage - XCOM:EU 2012: Sub-Category of articles on Explosive Damage.
  • Category:Functions XCOM Modding: Sub-Category of articles on Functions.

Category:Mods - XCOM:EU 2012:

A Major Sub-Category for explanations of alterations to game play and files related to specific Mods. The Pages listed here are the main description pages only. The files belonging to a Mod are within their own Sub-Category with the same name as he Mod itself.

  • <Mod Name> Sub-Categories group only files related to the Mod itself, and are only linked from the main description page of the Mod, and in this category. The breakdowns of vanilla code in the Mod are also linked to the Code Breakdowns: Sub-Category in Modding.

A sampling of specific Mods includes:

Contributors

If you are interested in contributing, please create an account and checkout our Guidelines for new posts - XCOM:EU 2012 article.


References

Referred to by this article:

That refer to this article:

  • <none>