Difference between revisions of "KCD TBD Page"

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= DataBase Viewhttps://wiki.nexusmods.com/images/c/c9/DataBase_view.png =
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= DataBase View =
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[[File:DataBase view.png]]
  
 
This is a standard CE tool with some extensions made by Warhorse Studios. The tool used for viewing and setting several types of objects:<br/> ⦁&nbsp;&nbsp; &nbsp;Lights<br/> ⦁&nbsp;&nbsp; &nbsp;Prefabs<br/> ⦁&nbsp;&nbsp; &nbsp;Vegetation<br/> ⦁&nbsp;&nbsp; &nbsp;Particles<br/> ⦁&nbsp;&nbsp; &nbsp;Spline Distributions (for long curved fences etc.)
 
This is a standard CE tool with some extensions made by Warhorse Studios. The tool used for viewing and setting several types of objects:<br/> ⦁&nbsp;&nbsp; &nbsp;Lights<br/> ⦁&nbsp;&nbsp; &nbsp;Prefabs<br/> ⦁&nbsp;&nbsp; &nbsp;Vegetation<br/> ⦁&nbsp;&nbsp; &nbsp;Particles<br/> ⦁&nbsp;&nbsp; &nbsp;Spline Distributions (for long curved fences etc.)
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An example of easy access to Prefabs after loading the definitions in DB View tool.<br/> Some classes, though present and selectable, are legacy CryEngine classes with no real presence in the game. Characters >>Turrets, for example.
 
An example of easy access to Prefabs after loading the definitions in DB View tool.<br/> Some classes, though present and selectable, are legacy CryEngine classes with no real presence in the game. Characters >>Turrets, for example.
  
<br/> [[Category:Kingdom Come Deliverance]]
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[[Category:Kingdom Come Deliverance]]

Latest revision as of 13:20, 18 February 2020


DataBase View

DataBase view.png

This is a standard CE tool with some extensions made by Warhorse Studios. The tool used for viewing and setting several types of objects:
⦁    Lights
⦁    Prefabs
⦁    Vegetation
⦁    Particles
⦁    Spline Distributions (for long curved fences etc.)

It also serves as a tool for loading up these definitions for more convenient use in RollupBar.
RollupBar.png

An example of easy access to Prefabs after loading the definitions in DB View tool.
Some classes, though present and selectable, are legacy CryEngine classes with no real presence in the game. Characters >>Turrets, for example.