How to build a mod locally
Revision as of 13:18, 18 December 2018 by Pickysaurus (talk | contribs)
1. Open the local mod build window by going into the menu "EOE Mods Toolkit -> Build Mod" on the menu bar ontop of the screen.
2. Fill the mod directory from your game path on Steam like in the example screenshots below.
3. Ensure that auto-tag assets is checked and click the build button
4. Launch your game, the mod is ready to be tested, you'll be able to find it in the mod window of the game (in the main menu click on the mods button)