Chests Documentation

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Model

  • Visual mesh with interior (very simple)
  • Easily recognizable which side is front (with the lock) and which is rear
  • Lock slot
  • Naming convention – must use "-" (dash) instead of "_" (underscore) in the name of the chest because of CGA animation naming convention. For example: chest-a
  • export as CGA
  • location: Data\objects\manmade\common_furniture\chests

Animation

Editor

Chest is always placed into level as prefab: SmartObjects/Chests