Difference between revisions of "Chests Documentation"

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(Created page with " == <span>Model</span> == *Visual mesh with interior (very simple) *Easily recognizable which side is front (with the lock) and which is rear *<span class="wikilink">[http:...")
 
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== <span>Model</span> ==
 
== <span>Model</span> ==
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*Visual mesh with interior (very simple)  
 
*Visual mesh with interior (very simple)  
 
*Easily recognizable which side is front (with the lock) and which is rear  
 
*Easily recognizable which side is front (with the lock) and which is rear  
*<span class="wikilink">[http://xwiki.warhorse.local:8080/xwiki/bin/view/Teams/EnviroArt/Documentation/Assets/Interactive%20objects/Slots/ Lock slot]</span>
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*[[Slots_Documentation|Lock slot]]
 
*Naming convention – must use "-" (dash) instead of "_" (underscore) in the name of the chest because of CGA animation naming convention. For example: <span class="monospace">chest-a</span>  
 
*Naming convention – must use "-" (dash) instead of "_" (underscore) in the name of the chest because of CGA animation naming convention. For example: <span class="monospace">chest-a</span>  
 
*export as CGA  
 
*export as CGA  
*location: <span class="monospace">Data\objects\manmade\common_furniture\chests</span>  
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*location: <span class="monospace">Data\objects\manmade\common_furniture\chests</span>
  
 
== <span>Animation</span> ==
 
== <span>Animation</span> ==

Latest revision as of 18:09, 17 February 2020


Model

  • Visual mesh with interior (very simple)
  • Easily recognizable which side is front (with the lock) and which is rear
  • Lock slot
  • Naming convention – must use "-" (dash) instead of "_" (underscore) in the name of the chest because of CGA animation naming convention. For example: chest-a
  • export as CGA
  • location: Data\objects\manmade\common_furniture\chests

Animation

Editor

Chest is always placed into level as prefab: SmartObjects/Chests