Difference between revisions of "Blade & Sorcery SDK"

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The Blade and Sorcery official SDK is used to create custom contents for the VR game "Blade and Sorcery". The game currently supports JSON/data modding, custom assets and plugins support (custom c# code).
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The Blade and Sorcery official SDK is used to create custom contents for the VR game "Blade and Sorcery". The game currently supports JSON/data modding, custom assets and plugins support (custom c# code).  
 
 
 
 
 
This SDK is still a work in progress and should evolve over time depending on game updates and community involvement.
 
This SDK is still a work in progress and should evolve over time depending on game updates and community involvement.
 
  
 
[https://github.com/KospY/BasSDK Download the B&S SDK from GitHub.]
 
[https://github.com/KospY/BasSDK Download the B&S SDK from GitHub.]
  
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== Requirements ==
 
== Requirements ==
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As of update u9.3, the Blade and Sorcery SDK uses Unity version '''2019.4.21f1'''. [https://unity3d.com/get-unity/download/archive Download]
 
As of update u9.3, the Blade and Sorcery SDK uses Unity version '''2019.4.21f1'''. [https://unity3d.com/get-unity/download/archive Download]
  
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== How to install ==
 
== How to install ==
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*Click the new entry in the Unity Hub to open the editor using the BAS SDK.  
 
*Click the new entry in the Unity Hub to open the editor using the BAS SDK.  
  
Video tutorial: {{#ev:youtube|MMAp2YMlzTA}} [https://youtu.be/7vrs5NatbQE]
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<br/> Video tutorial: {{#ev:youtube|7vrs5NatbQE}} [https://youtu.be/7vrs5NatbQE [1]]
  
 
== Tools Included ==
 
== Tools Included ==
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This repository contains 3 folders:
 
This repository contains 3 folders:
  
* '''BasAssetsCreator''' - A Unity project used to create assets bundles (compressed archive containing textures, meshes, sounds, etc...).
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*'''BasAssetsCreator''' - A Unity project used to create assets bundles (compressed archive containing textures, meshes, sounds, etc...).  
* '''Plugins''' - A visual studio project example of a plugin (generate a custom dll)
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*'''Plugins''' - A visual studio project example of a plugin (generate a custom dll)  
* '''ModFolderExample''' - An example of a finished mod.
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*'''ModFolderExample''' - An example of a finished mod.  
  
 
For more information about the SDK and how to use it, I recommend to join the game Discord and check the Wiki.
 
For more information about the SDK and how to use it, I recommend to join the game Discord and check the Wiki.
  
[[Category: Blade and Sorcery]] [[Category: Game Info]]
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[[Category:Blade and Sorcery]] [[Category:Game Info]]

Revision as of 20:12, 12 September 2021

The Blade and Sorcery official SDK is used to create custom contents for the VR game "Blade and Sorcery". The game currently supports JSON/data modding, custom assets and plugins support (custom c# code). This SDK is still a work in progress and should evolve over time depending on game updates and community involvement.

Download the B&S SDK from GitHub.

 

Requirements

As of update u9.3, the Blade and Sorcery SDK uses Unity version 2019.4.21f1. Download

 

How to install

  • Download the SDK and extract the files to a safe location on your PC.
  • Open Unity Hub and in the "Projects" section of the Unity Hub window, click "Add".
  • Select the BasSDK-master folder from your extracted file and click ok.
  • Click the new entry in the Unity Hub to open the editor using the BAS SDK.

Video tutorial:
[1]

Tools Included

With this SDK, you will find all the tools you need to create mods Blade & Sorcery.

This repository contains 3 folders:

  • BasAssetsCreator - A Unity project used to create assets bundles (compressed archive containing textures, meshes, sounds, etc...).
  • Plugins - A visual studio project example of a plugin (generate a custom dll)
  • ModFolderExample - An example of a finished mod.

For more information about the SDK and how to use it, I recommend to join the game Discord and check the Wiki.