User:Darkladylexy/Lexys LOTD SE Merge Page

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Welcome to Lexy's: Legacy of The Dragonborn Special Edition
 
A STEP Hosted guide based of Neovalen's Skyrim Revisited: Legendary Edition
 
Created and maintained by Darth_mathias and DarkladyLexy With help from The Community
 
Last Update: 20:11:58 20 May 2024 (GMT)
 

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Please note this guide is currently considered a Beta version best suited for Testers and Experienced Modders
MAIN GUIDE: Click here to go to the main guide -> Lexy's: LOTD SE
Merge Page


Introduction

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Make sure Mod Organizer 2 is running in portable mode!
In this section we will be using a Program called Merge Plugin Standalone to reduce the overall esp count. Once mods are merged using Merge Plugins Standalone, under the "Legacy Of The Dragonborn - Special Edition" profile they can be deactivated(unchecked) in Mod Organizer 2's Left Pane.

New users are advised to check out THIS video by Michael of Gamerpoets to learn how to use Merge Plugins. It is quite long, but well worth watching, some parts can be easily skipped via the video's navigation tabs.

It is strongly recommended that a new Profile be created within Mod Organizer for each Merge (merge profile). This will help workflow later on, and can be done by:

* Click the [Configure Profiles] icon at the top of the main Mod Organizer window. The icon looks like an id card.
* Select "Legacy Of The Dragonborn - Special Edition" then click [Copy].
* Type "<Insert Name of Merge>" in the text box and hit [OK].
* For each merge profile, right click and [Deactivate all mods]
* For each merge profile, manually check the boxes on the left for all mods (and their masters) for each Merged patch.
* You can use the [Namefilter] function at the bottom right of MO2's Left Pane to display ONLY the   checked mods, making it much   easier to see mods of interest.
* Run LOOT for each merge profile.
* Once LOOT has sorted your load order, hand place all ESPs that are to be merged at the bottom of the Right Pane in the order described for each merge.

Idiot check make sure you don't move your mods folder out of Mod Organizer 2 base folder


Merges

Animals Merged
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This merge requires SkyTEST-RealisticAnimals&Predators.esp which is included in SkyTEST Integration Project SE - SkyTEST No Extra Spawns

Files to merge:

  • Skytest Immersive Creatures.esp (SkyTEST Integration Project SE - SkyTEST Immersive Creatures)
  • Skytest Creature Extension.esp (SkyTEST Integration Project SE - Vanilla And DLC Creature Extension)
  • CrittersAintSnitches.esp - (Critters Ain't Snitches)
  • CrittersAintSnitches-SkyTEST-RA&P Patch.esp - (Critters Ain't Snitches - SkyTEST Patch)
  • SkyTEST Less Fear SSE Patch.esp - (SkyTEST Less Fear SSE Patch)
  • kye_skytest_patch.esp - (KYE Patches)
  • kye_sic_patch.esp - (KYE Patches)
  • kye_sic_silver_patch.esp - (KYE Patches)
  • Skytest Creature Extension - KYE.esp - (Skytest Creature Extension - KYE)
  • KYE SkyTest - Consistency Patch.esp - (KYE SkyTest Consistency Patch)
  • OMEGA Lexy LOTD Animals Merged Consistency Patch.esp - (OMEGA Lexy LOTD Animals Merged Consistency Patch)

Merge name:

  • ---- Animals Merged

Filename:

  • Animals Merged.esp

Left pane placement:

  • Directly after OMEGA Lexy LOTD Animals Merged Consistency Patch.
Loot Metadata Update Required:
Animals Merged.esp - Added to Merge Patches Group
Animals Merged.esp - Load After KYE Patches Merged.esp

Bash Tag Update Required:
Delev