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This file is embedded in the XComGame.exe file, installed under the game installation path \Steam\steamapps\common\XCom-Enemy-Unknown\ in the .\Binaries\Win32 sub-folder, and is also found as a 'loose' compressed version located in the .\XComGame\CookedPCConsole\ sub-folder. To be modified, it requires decompressing the loose .\XComGame\CookedPCConsole\ UPK file into it's packed but decompressed version. The game engine will use either a compressed or uncompressed loose packed file if it is different than the embedded version, providing it is not found in a table of files to be blocked embedded within the EXE file. See Recent_Discoveries for instructions to enable the loading of blocked loose files.

Programs and Tools

See the articles Modding XCOM:EU 2012 and Modding Tools - XCOM:EU 2012.


See the article XComStrategyGame.UPK.Catalog - XCOM:EU 2012 for a list of the packages and classes found in this file.


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Primarily strategic game functions utilized in Mods are resident in this file. See XComStrategyGame.UPK.Catalog - XCOM:EU 2012 for a list of the packages of classes, functions, etc.


This section notes those elements changed by particular Mods.

Mod Six interceptors mod - XCOM:EU 2012

Strategy Charges File Changes Additional Items Mod XCOM:EU - 2012

Separate Content

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  • The stats, items, and perks for the "easter egg" characters are all hard-coded in XGCustomizeUI.CreateEasterEggCharacter. (Character list courtesy of UFOpaedia.)
    • Sid Meier (Support) (Psionic)
    • Otto Zander (Assault)
    • Joe Kelly (Heavy)
    • Ken Levine (Sniper)
    • Chris Kluwe (Sniper) (PC only)
    • Steve Martin (Listed in file, but inactive)
    • William Carter (Assault) - Main protagonist of The Bureau


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