User contributions
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- 19:02, 18 November 2016 (diff | hist) . . (+364) . . Porting Skyrim mods to Skyrim Special Edition (adding link to Ousnius' Nif optimizer)
- 20:28, 9 November 2016 (diff | hist) . . (+2) . . m Porting Skyrim mods to Skyrim Special Edition (formatting)
- 20:27, 9 November 2016 (diff | hist) . . (+1,338) . . Porting Skyrim mods to Skyrim Special Edition (→Bugs and how to Fix them: Bald character)
- 19:45, 6 November 2016 (diff | hist) . . (+173) . . Porting Skyrim mods to Skyrim Special Edition (→Vanilla NPCs with black or pixelated face)
- 18:56, 6 November 2016 (diff | hist) . . (+446) . . Porting Skyrim mods to Skyrim Special Edition (→Bugs and how to Fix them)
- 20:38, 4 November 2016 (diff | hist) . . (+19) . . m Porting Skyrim mods to Skyrim Special Edition (→Fixes: changed title)
- 20:37, 4 November 2016 (diff | hist) . . (+310) . . m Porting Skyrim mods to Skyrim Special Edition (solution to pink NPC face on XboxOne)
- 18:09, 3 November 2016 (diff | hist) . . (+126) . . User:SydneyB (current)
- 18:08, 3 November 2016 (diff | hist) . . (+61) . . N Category:Skyrim Special Edition (Created page with "Articles and tutorials that relate to Skyrim Special Edition.")
- 18:07, 3 November 2016 (diff | hist) . . (+2,121) . . N Porting Skyrim mods to Skyrim Special Edition (Created page with "==Overview== This mini guide will show you how to port your Skyrim mods to Skyrim Special Edition (SSE). I am assuming that you know how to make mods for Skyrim and use the Creat...")
- 14:29, 18 August 2016 (diff | hist) . . (+75) . . Creating an armour for Fallout 4. Part 4
- 14:24, 18 August 2016 (diff | hist) . . (+934) . . Adding physics to an armour in Fallout 4
- 14:20, 18 August 2016 (diff | hist) . . (0) . . N File:Tut Physics 5 OutfitStudio.jpg (current)
- 16:34, 16 August 2016 (diff | hist) . . (+87) . . User:SydneyB
- 16:32, 16 August 2016 (diff | hist) . . (+10) . . m Adding physics to an armour in Fallout 4 (Spelling)
- 16:32, 16 August 2016 (diff | hist) . . (+1,062) . . Adding physics to an armour in Fallout 4
- 16:25, 16 August 2016 (diff | hist) . . (+201) . . Adding physics to an armour in Fallout 4
- 16:21, 16 August 2016 (diff | hist) . . (+1,458) . . Adding physics to an armour in Fallout 4
- 16:20, 16 August 2016 (diff | hist) . . (0) . . N File:Tut Physics 4 Cloth bones weights.jpg (current)
- 16:11, 16 August 2016 (diff | hist) . . (0) . . N File:Tut Physics 3 Irma skirt.jpg (current)
- 15:52, 16 August 2016 (diff | hist) . . (-1) . . m Adding physics to an armour in Fallout 4
- 15:52, 16 August 2016 (diff | hist) . . (0) . . N File:Tut Physics 2 BSClothExtraData.jpg (current)
- 15:51, 16 August 2016 (diff | hist) . . (+933) . . Adding physics to an armour in Fallout 4
- 15:45, 16 August 2016 (diff | hist) . . (0) . . N File:Tut Physics 1 Cloth bones.jpg (current)
- 15:42, 16 August 2016 (diff | hist) . . (+3,541) . . N Adding physics to an armour in Fallout 4 (Created page with "==Overview== This tutorial shows all the main steps you need to follow to add physics to an armour, outfit or hair in Fallout 4. In this tutorial I am assuming that you have alr...")
- 15:38, 16 August 2016 (diff | hist) . . (-125) . . m Creating an armour for Fallout 4. Part 1 (Deleted coment about the GECK not having been released yet)
- 13:52, 13 August 2016 (diff | hist) . . (+318) . . Using Material Swaps in Fallout 4 (→Static Retexturing: Note about nifs with more than one node)
- 19:36, 5 August 2016 (diff | hist) . . (-55) . . m Creating an armour for Fallout 4. Part 1 (rolled back to previous versio of nif plugin. The new one doesn't work)
- 18:03, 4 August 2016 (diff | hist) . . (+117) . . Basic textures in GIMP: Introduction (→Base textures articles)
- 18:01, 4 August 2016 (diff | hist) . . (+81) . . m User:SydneyB (→Texturing)
- 18:00, 4 August 2016 (diff | hist) . . (+2,003) . . N Basic textures in GIMP: Elastic band (Created page with "==Overview== This mini guide shows how to create a basic elastic band in GIMP from scratch. == Required tools == * [http://www.gimp.org.es/ GIMP] == Creating a basic cloth text...")
- 17:59, 4 August 2016 (diff | hist) . . (0) . . N File:Tut Band 3 Elastic Band.jpg (current)
- 17:54, 4 August 2016 (diff | hist) . . (0) . . N File:Tut Band 2 Motion Blur.jpg (current)
- 17:54, 4 August 2016 (diff | hist) . . (0) . . N File:Tut Band 1 Noise.jpg (current)
- 15:28, 4 August 2016 (diff | hist) . . (+55) . . m Creating an armour for Fallout 4. Part 1 (→Required tools: link to new version of nif plugin)
- 08:33, 24 July 2016 (diff | hist) . . (+223) . . m Body Slots usage for Fallout 4 (→Source)
- 08:32, 24 July 2016 (diff | hist) . . (+75) . . Body Slots usage for Fallout 4 (→Available body slots)
- 08:17, 24 July 2016 (diff | hist) . . (+150) . . User:SydneyB (→Fallout 4)
- 18:39, 23 July 2016 (diff | hist) . . (+56) . . m Body Slots usage for Fallout 4 (→Available body slots: format)
- 18:36, 23 July 2016 (diff | hist) . . (+1,886) . . N Body Slots usage for Fallout 4 (Created page with "==Overview== This guide includes all the body slots available for armours in Fallout 4 and their standard usage. Some of them are already used by Bethesda. In the case of slots n...")
- 18:43, 22 July 2016 (diff | hist) . . (+1) . . m Fixing Invisible Meshes for Fallout 4 (Fixed link to picture)
- 18:42, 22 July 2016 (diff | hist) . . (+112) . . m Fixing Invisible Meshes for Fallout 4 (adding categories)
- 18:41, 22 July 2016 (diff | hist) . . (+3,107) . . N Fixing Invisible Meshes for Fallout 4 (Created page with "==Overview== Some people (including me) are experiencing the invisibility bug in Fallout 4: for some reason some custom / modified meshes are invisible in game. In my experience ...")
- 18:38, 22 July 2016 (diff | hist) . . (0) . . N File:Tut InvMesh 4 FixedBone Details.jpg (current)
- 18:27, 22 July 2016 (diff | hist) . . (0) . . N File:Tut InvMesh 3 WrongBone Details.jpg (current)
- 18:19, 22 July 2016 (diff | hist) . . (0) . . N File:Tut InvMesh 2 WrongBone.jpg (current)
- 18:13, 22 July 2016 (diff | hist) . . (0) . . N File:Tut InvMesh 1 RightBone.jpg (current)
- 18:01, 22 July 2016 (diff | hist) . . (-1) . . m Creating an armour for Fallout 4. Part 2 (→Meshes invisible in game: typo)
- 18:00, 22 July 2016 (diff | hist) . . (-769) . . Creating an armour for Fallout 4. Part 2 (→Meshes invisible in game)
- 19:14, 19 July 2016 (diff | hist) . . (+1,000) . . Creating an armour for Fallout 4. Part 4 (→Bethesda Nif Export Plugin: how to obtain 3ds max 2013)
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