Pickable Items Documentation

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Placing player/NPC pickable items to level

For all the systems to function properly, you can't place a pickable object into the level just like that. It needs an item slot. Without it NPCs won't know where to put it back, or how to refill it (for example food in their pantry). Here's how to do it:

1. Place the Entity -> Items -> ItemSlot to your desired location.



2. Click ItemClassID picker and select the item you want from the dialog. In case you can't find the item you want, please contact your favourite scripter and ask him nicely to add it to the database.



3. You can finalize the position of the object. Important thing is to always transform the Item slot itself and not the item that spawns there. You should see the yellow box transforming.